Hyperwish Move around desire | Interactive Installation
Milan, Carrara, Skopje
2008-2010
The Project was part of the Master course Master Digital Environment Design, NABA, Mlan which I took in 2008.
My resposabilities were Sound design.
The challenge of the installation “Hyperwish (move around desire)” is to build a collective hyper-wish, a kind of bridge between an individual level, that is the expression of dreams and personal aspirations, and a collective level, which ensue from their contact in the data relational space.
Users, in fact, can express their own desires both locally, through the installation area, and from remote, through a web site. All the gathered desires are then syntactically analyzed and joined together in a re-combining database of significant words, a “sensitive archive” that becomes the “object-event” of the installation. This process gives rise to a dynamic three-dimensional map of semantic constellations, that symbolically represents both the inner order of each desire (throughout the hyponymic linguistic principle, the semantic subordination of one word to a different one having a more generic and wide meaning), and the “generative disorder” of their digital relations.
Upon three screens, the modified sentences and words originated from each desire become visible, and are linked together according to a sensitive significance: on the central screen we find the dynamic visualization that make perceptible the semantic relationships among the desires. The visualizations of the side screens show, in real time, the “word clouds”, that are the sentences in their wholeness and the threads creating links among desires, together with statistical data about their recurrence.
A sphere is hung vertically, in the centre of the screens, to enable the user to interactively navigate inside this “desire universe”. Manipulating the sphere, the user becomes an actor, who incorporates his “personal vision” into the space of the visualization, revealing both the environment of the collective desire, and the sensitive sonority, defined by the sphere’s movement. Thanks to the immersion in the universe of desire, the user-actor can think about his own aspirations inside the social network and, maybe, reconsider his own initial assumptions and intentionality.
Will the final desire (at the end of the process and at the end of the installation experience) be the same?
|